I spent a bit of time hacking around with the Sailfish SDK and managed to get a rough port of Ogre3D working:
Video of Ogre3D running under Sailfish
This is running within the emulator using the Mesa LLVM OpenGL ES 2.0 implementation, so naturally I won’t be able to say for certain if a port is possible for actual phones running Sailfish until I get my hands on some hardware, but it seems hopeful.